EDUC 8344 - Innovations and the Diffusion of Learning Technologies (5 credits)

5 credits

Thought leaders instigate change in the workplace. Learners explore Rogers's diffusion of innovations theory, research effective practices for integrating technology and overcoming resistance to change, and apply methods for being a catalyst for change. Playing a diffusion simulation game enables learners to analyze the power of gaming in instructional environments. Learners analyze the needs of an organization and demonstrate their skills of persuasion to convince key stakeholders to adopt a technological innovation in their workplace.